Punisher

Punisher

+{damage:%s} Damage for {time:%s} seconds on Kill.

{
    "icon": "content/ui/textures/icons/traits/weapon_trait_016",
    "icon_small": "content/ui/textures/icons/traits/weapon_trait_016_small",
    "weapon_type_restriction": [
        "autogun_p1"
    ],
    "id": "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill",
    "display_name": "Punisher",
    "description": "+{damage:%s} Damage for {time:%s} seconds on Kill.",
    "description_values": [
        {
            "string_key": "damage",
            "string_value": "2%",
            "rarity": "1"
        },
        {
            "string_key": "time",
            "string_value": "1.75",
            "rarity": "1"
        },
        {
            "string_key": "damage",
            "string_value": "3%",
            "rarity": "2"
        },
        {
            "string_key": "time",
            "string_value": "1.75",
            "rarity": "2"
        },
        {
            "string_key": "damage",
            "string_value": "4%",
            "rarity": "3"
        },
        {
            "string_key": "time",
            "string_value": "1.75",
            "rarity": "3"
        },
        {
            "string_key": "damage",
            "string_value": "5%",
            "rarity": "4"
        },
        {
            "string_key": "time",
            "string_value": "1.75",
            "rarity": "4"
        }
    ],
    "trait": "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill",
    "slug": "increase-damage-on-close-kill",
    "baseName": "increase_damage_on_close_kill",
    "item_type": "TRAIT"
}