
Originally worn into battle by the Moderati of the Legio Cruciarus, this distinctive pattern was later adopted by both high-ranking Imperial Navy and Astra Militarum officers across the galaxy as parade-ground colours for their troops.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

Noted for its combat efficacy on the desert world of Hyrion, this pattern has long been a favourite of numerous abhuman regiments, many of whom were liberated during the campaign from the predations of the hated Drukhari.

Most Moebian regiments are issued two sets of dress uniforms – one for regimental ceremonies and formal Astra Militarum assemblages, and a second designed specifically for parades in the presence of Lord Constance Margrave.

The Montar system has long been a war zone, facing invasions from ambitious Ork Warbosses to conclaves of Chaos Renegades. Montar "splitter" camo is a versatile disruptive pattern, issued to several Astra Militarum regiments, allowing for rapid redeployment within a system of diverse environments.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

When the light of faith flickers low, liken to a candle in the darkness, the enemies of Humanity loom. Stoke the fire of thy faith. Rejoice in sacrifice. Destroy the heretic with righteous fire. - Jakobia Lunt, Priest of Messelina

Thou mayst say the weak are to be abhorred, for they pave the way to heresy. But nay! The weak must be led by the strong of faith. Only then may their sacrifice have meaning. - Jakobia Lunt, Priest of Messelina

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

An ancient plasma weapon, said to be imbued with the power the sun that shines on Holy Terra.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

While its split-bladed design's claimed efficiency in trench-building is often (loudly) disputed amongst those ordered to put it into practice, no one will argue it makes a glorious mess of any heretic that gets in its way.

One of the standard "drab" fatigues issued to Astra Militarum regiments during the Oberwald Reclamation of M40, this pattern was a loose approximation of the Cadian Kasr camo scheme, which proved difficult to supply ton the far-flung agri-system.

One of the standard "drab" fatigues issued to Astra Militarum regiments during the Oberwald Reclamation of M40, this pattern was a loose approximation of the Cadian Kasr camo scheme, which proved difficult to supply ton the far-flung agri-system.

With a more slender blade than the more common "Scalper", this knife is more suited to sliding in between an opponent's ribs than cleaving their scalp from their skull.

Developed by the Sharpshooters of the Moebian 13th, aka the “Stormrangers”, this camo pattern is ideally suited to the many jungle environments of the Moebian Fringe. From thorny undergrowth and high verdant canopies, the Stormrangers pick off heretics and xenos alike with well-placed sniper fire.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

When the dark winds of heresy blow, thou might think thy prospects weak. But if thou holdest the Emperor’s light within, thou wilt be an immovable bulwark in the storm. - From a sermon of Jakobia Lunt, Priest of Messelina.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

Skin

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Subjugators proudly bear these tools of war into the fray.

One of forty-three distinct desert camouflage patterns authorised for use by the 3rd Tallarn Desert Raiders by order of their legendary captain, Al-Rahem, this now-ubiquitous scheme sees frequent use amongst myriad regiments, from the Moebian Steepleguard to the Scintillan Grenadiers.

One of forty-three distinct desert camouflage patterns authorised for use by the 3rd Tallarn Desert Raiders by order of their legendary captain, Al-Rahem, this now-ubiquitous scheme sees frequent use amongst myriad regiments, from the Moebian Steepleguard to the Scintillan Grenadiers.

One of forty-three distinct desert camouflage patterns authorised for use by the 3rd Tallarn Desert Raiders by order of their legendary captain, Al-Rahem, this now-ubiquitous scheme sees frequent use amongst myriad regiments, from the Moebian Steepleguard to the Scintillan Grenadiers.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".