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A colouration made specifically for Grendyl's warband to helps identify friendlies and promote camaraderie. When you see someone wielding a weapon with this camo pattern, you know you won't have to face the darkness alone.

A colouration made specifically for Grendyl's warband to helps identify friendlies and promote camaraderie. When you see someone wielding a weapon with this camo pattern, you know you won't have to face the darkness alone.

A colouration made specifically for Grendyl's warband to helps identify friendlies and promote camaraderie. When you see someone wielding a weapon with this camo pattern, you know you won't have to face the darkness alone.

A colouration made specifically for Grendyl's warband to helps identify friendlies and promote camaraderie. When you see someone wielding a weapon with this camo pattern, you know you won't have to face the darkness alone.

Having delivered the Emperor's Justice to countless Lexbreakers and Heretics, this weapon is now carried by the precinct's top marksman as an honour befitting their skill.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

Departmento Munitorum Designation: 82616/c was a short-lived camo pattern, believed unlucky after a disastrous winter campaign in the dead forests of Vakon Alpha. The planet was later retaken, the successful Astra Militarum regiments donning a revised version, dubbed Vakonin Winter.

Departmento Munitorum Designation: 82616/c was a short-lived camo pattern, believed unlucky after a disastrous winter campaign in the dead forests of Vakon Alpha. The planet was later retaken, the successful Astra Militarum regiments donning a revised version, dubbed Vakonin Winter.

Said to be have been devised by the legendary Iron Hand Straken himself, this camo pattern takes its name from the grotesquely hot, humid and unfathomably dangerous jungle worlds in which it has seen frequent service. Indeed, most recently this camo pattern was adopted by the Moebian 83rd, 441st and 515th regiments during the infamous Aethos campaign.

Most recently utilised by several regiments battling the forces of Chaos in the first days of the 13th Black Crusade, this little-used desert camouflage pattern can be traced back through the Departmento Munitorum archives for many centuries.

Made famous during the infamous Krourk Insurrection – a campaign waged across seemingly endless, arid plains, where the local sabretoothed fauna were far more of a threat than any renegade.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Utilized in urban battle zones from Ulyx Remora to Medusa V, this camouflage pattern is used as the standard cityfight issue for over three hundred Astra Militarum regiments.

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

This colouring is usually reserved for those wielding the Emperor's flames of retribution, however, Gorf liked red. Not many people argue with Gorf.

Worn by hand-picked platoons during numerous covert raids, this camo pattern has become known and feared by enclaves of Drukhari pirates across the galaxy.