
Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

This camouflage pattern evolved over the course of a lengthy four-year siege, in which an Imperial lunar fortress was eventually wrested from the control of renegades.

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One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

This distinctive camo pattern was originally designed to mimic the leaves of a highly toxic, semi-sentient deathworld plant, in order to protect Astra Militarum soldiers from the predations of local fauna.

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

Few officers would be comfortable dropping without one of these strapped into their 68 pattern webbing.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

Grull loves his Hull-Burster, but is under strict orders not to fire it while onboard the ship.

Noted for its combat efficacy on the desert world of Hyrion, this pattern has long been a favourite of numerous abhuman regiments, many of whom were liberated during the campaign from the predations of the hated Drukhari.

Noted for its combat efficacy on the desert world of Hyrion, this pattern has long been a favourite of numerous abhuman regiments, many of whom were liberated during the campaign from the predations of the hated Drukhari.

Popularised by the Moebian 20th, 78th, and 103rd regiments during mobilisations in the benighted Fringe Zone, this camo pattern was actually devised by the Iaphus XIIth – the notorious "Death's Heads" – during their long campaign against the infidious Aeldari.

Named for the colossal, armoured ships often employed by the Truskan natives on hunting expeditions into the frozen polar caps of Trusk.

With an edge that bites like a howling, arctic wind, this sword has tasted the blood of scores of the Emperor's foes.

The ash-fields of Adraelus in the Nocturnus Straits are a hazardous environment created by decades of relentless war. Once sprawling from the shadow of a fledgling city, it is now a killing field, where reluctant Moebian regiments face nameless horrors amidst skeletal ruins.

Originating amongst the famed Catachan Jungle Fighter regiments, this common jungle camo pattern is named for a particularly nasty, semi-sentient death world plant, with a penchant for latching onto and controlling local fauna. Or unwary soldiers.

Made famous during the infamous Krourk Insurrection – a campaign waged across seemingly endless, arid plains, where the local sabretoothed fauna were far more of a threat than any renegade.

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".

Named for the Valhallan 1212th "Cold Bloods", this camo pattern has become a standard iceworld fatigue in the Astra Militarum, finding use in campaigns from the Somnium Stars to the Eastlight Nebula. Whether it imbues its adopters with the famed tenacity of its namesakes, on the other hand, remains to be proven.

Worn by hand-picked platoons during numerous covert raids, this camo pattern has become known and feared by enclaves of Drukhari pirates across the galaxy.

A uniform of sorts, issued to the crew of the impeccably turned-out Rogue Trader, Sarissa Faustus. Many such items have found their way into the hands of soldiers, pirates and gangers alike, due to the incredibly high mortality rate of Sarissa's often mutinous crews.

Originally created as an alternate camo pattern for the Fenguard of the mist-haunted bogs of Drook VI, this design has become a touchstone for use in battlezones from sodden marshland to rain-soaked trench-lines.

Official designation notes claim this uniform variation was created for battle on the sun-scorched plains of Attikus XI. Rumours that it was first used during an ill-fated assault on a daemon world are robustly denied.

Seen across a hundred volcanic worlds, from Lahari IX to Mezoa, Fireclaw camo was perhaps most famously utilized by the Moebian 71st during the Diabolus Campaign, where fierce fighting amidst the lava floes cemented the regiment's formidable reputation.

Worn by Moebian regiments during one of the largest planetstrike mobilisations in over a century. The so-called Sultar Uprising was finally crushed on the industrial world of Taavan when the Arch-Heretek, Zhraekar, was overthrown.

This camo pattern was last utilised amidst the sweltering rust-dunes of Megiddio Septima, where a joint battleforce formed of the Moebian 55th and the 6th Pyran Dragoons fought the Aeldari for control of a vast cache of archeotech.

Mortis Operatives are a secret cadre within Grendyl's warband, and you aren't cleared for that information.

Developed shortly before a Fringe War battle on the red moon, Carara, this camo pattern is often worn with pride by Moebian regiments, who claim the colouration actually signifies the blood of the many heretics who were slain that fateful day.

This pattern mimics the shifting shadows of the myriad xenos structures that litter the sulphur deserts of Sarius III. Recently, a platoon of the Moebian 120th were sent to Sarius III to investigate strange xenos ruins. Upon their return, all but the most senior officers were mind-wiped…

Originally devised for a much-vaunted campaign across the triple-sunned planet of Ramanthus IV – a death world where crystal forests formed from rad-blasted sands, and maw-toothed fauna hunted unwary soldiers by night.

Developed by the Sharpshooters of the Moebian 13th, aka the “Stormrangers”, this camo pattern is ideally suited to the many jungle environments of the Moebian Fringe. From thorny undergrowth and high verdant canopies, the Stormrangers pick off heretics and xenos alike with well-placed sniper fire.

Few Astra Militarum regiments relish being issued with this sickly-coloured camo, because it usually means their next task involves entering some renegade-infested hive via the often-unguarded waste-processing outlets. It's a dirty job, but someone has to do it.

The Battle of Winterhome is notorious in the annals of the Astra Militarum as a disastrous defeat. Far from being seen as an unlucky camo pattern, Winterhome Scar is incredibly effective. After six sorties back to that frozen helscape, the bodies have still not been found...

One of 91 camo patterns put forward by Departmento Munitorum Questor, Sebastian Xanthez, in an attempt to standardize Astra Militarum campaign colours. Xanthez's treatise is currently in its 85th year of "processing".